You see those GIGANT MONSTER called GRY7D in heist that do actually 0 damage but little spiders in delve hits you 5k damage each.ģ) One button to TP. 99% of map bosses are shit and you can actually do it with your monitor turned off but meanwhile random magic mobs one shots you with 6-7k hit. PoE is somehow exactly the opposed of it. ![]() You really need to worry about the BOSS in the end of mission/dungeon(map). Special rare/elite mobs hits a lot, but does NOT ONE SHOT YOU. On Diablo 4, while "Mapping", running dungeons and doing missions enemies are easy/medium difficult. So there is no down side here.Ģ) Small enemies hits like a ant, Big Enemies hits like a TRUCK so it changes nothing if you give then refound points (or you think Zizaran doesnt know how to build his tree?)īut: new players REALLY need that. Think with me: good and experienced players are not wasting points. I wish we had some kind of refound system A LOT better than what we have now. I remember starting poe 9 years ago and my passive tree was a disaster and I had to delete my character at lvl 50 or 60 and start all over again.Īt that time, it felt really painful and boring. Something that is nearly impossible in path of exile. I mean, you can literally respect your entire passive many times in D4 before reach lvl 15-20-25. Specially for new players, the refound system in poe is terrible comparated to what i saw in D4. ![]() I am saying here that there is somethings that D4 is doing better right now and can actually help poe to be even a better game than what it already is. I play poe for 9 years, don't get me wrong. ****Please look: I am not saying PoE is a bad game.
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